A first, for The Last of Us as a series, as the Left Behind DLC in the first game ends with the impending death of Ellie’s first love.Īnd so, Ellie and Dina both live. Queer women in love don’t often live to the end of their stories, especially in tragedies like this. So far, the only good thing I can say about this game is that Ellie and Dina both survive. There are great articles outlining every major beat, and the Wikipedia summary is pretty comprehensive of the major plot points. Early in the story, she discovers she’s pregnant and when they get to Seattle, hangs back while Ellie pushes on ahead alone. She travels with Dina, a queer, Jewish woman who falls for Ellie and supports her on her mission to get even. All of Abby’s friends react in kind, talk about the lengths they need to go to clean up, including murdering Ellie, until Abby intervenes and they move off. We do see Abby step back, away from his corpse, holding the golf club low, with a piece of Joel’s LITERAL BRAIN, clearly visible on the end of the club.Įllie, reasonably, comes unglued. We don’t see a close-up of Joel’s final form. Abby, ostensibly the antagonist, finishes the job of killing Joel with a golf club. When Joel is murdered, Ellie has tried to rescue him, failed, been caught, is now pinned to the floor and bleeding from several impacts to the head, and crying, begging Joel to get up. I’ve been trying to draw comparisons but I’m coming up blank. The revenge in this case is supplied by the brutal murder of Joel, in the prologue. And what happens when that pursuit consumes you. The Last of Us Part II is a story of revenge. And in order to talk about why I feel the way I do about this game, we’re going to have to talk about the spoilers. Much hay has been made about how divisive the developers anticipate it being. I do not and will not, under any circumstance, recommend this game to others. I regret the time I spent with this game. It is, inherently a product of the experience.Īnd so how a game feels after the credits roll and you put the controller down is an integral part of the score. I say this, first and foremost, because the emotional after image of a story is not a divorced reaction to the story itself. I also recognize the physical danger there is to criticizing a game so popular that it has its own almost cinephile cult of personality surrounding it.īut the Last of Us Part II is not a masterpiece. I know what, like, every quasi-professional review ever has to say about it. The Last of Us Part II is not a masterpiece.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |